Sunday 20 September 2009

another cool slide show 4od

Tuesday 15 September 2009

lanterns
nothing special but providing some ideas for my own work.. piano etudes

Saturday 12 September 2009

3 current stories that might be useful in generating artwork or ideas
2016 blackouts
world record supernova
born to believe in god
cool game nice textures .. and yet it moves

Friday 11 September 2009

some form of net art disguised as a commercial, cult, spiritual motivation website
nice colours
a fucking rainbow
the dynamite show

Monday 11 May 2009

v interesting essay about the psychology of aesthetics, code and its relation to poetry. words in a poem form a code which the reader acts out (or computes) in different ways, pacing, volume, tone.

could definitely be related to dragulescu's work, what makes it aesthetically pleasing? does the title set up ' mental ideas' in our heads?

new work added to his site 'lexigraph' uses twitter to generate data.

Sunday 10 May 2009

Thursday 7 May 2009

philip galanter essay
definition of generative art (p.4)
History of code - mondrian _ randomness _ conceptual art _ abstract art _ Modern art _ Sol leWit _ dali sculptures _ Warhol _ duchamp _ computer games and adopted by younger generations, taken out of labs, cad software, robot art, randomness and general history of code (galanter)

Current concepts in code - Abject data _ archive _ database _ interface _ new media _ social aspects, 'ecology of code' _ visualising data/mapping _ focus on computation rather than interactivity _ data subjectivity (new way to analyse new media)

Books - digital art _ language of new media _ the anti sublime ideal in art _ code language of our time _ fibrecuture essay _ more online essays on blog _ olsen (2006)??

'Dumpster' Golan Levin

data in an unusual form _ narrative _ portraiture _ informative _ interactive _ exploratory feel to work _ interface _ social data

previous work - telesymphony, audiovisual entertainment suite, remark - image and sound, interactivity

'Spam plants' Alex Dragelescu

organic _ physicality _ sculpture _ 3d looking _ randomness _ abstract _ meaning arises from the relationship between the spam emails and the final outcome 'abject data'

previous work -

spam architecture _ blog bot (links to dumpster) _ animation _ top grossing movie of all time 1x1
have been collecting sources, references, quotes etc.. there is now a massive pile of books relating to code on my bedside table. after watching the class presentations i have discovered a few new ways of looking at code, hopefully they can be incorporated into my own research.

Wednesday 25 March 2009










work by Golan Levin - the dumpster
and blogbot
social data browsing essay by manovich on the dumpster

Tuesday 24 March 2009

fibreculture essay. very useful, talks about data/information. dumpster and spam art.
architecture of spam manaugh 2006
article on alex dragulescu

"My efforts [have been] to expose the ubiquitous forms in which data and technology are both actively and passively shaping the ways we perceive and construct ourselves and others," Dragulescu said.

For example, the program draws on the numeric address of an email sender and matches those numbers to a colour chart, from 0 to 225. It needs three numbers to define a colour, such as teal, so the program breaks down the IP address to three numbers so it can determine the colour of the plant. The time a message is sent also plays a role. If it's sent in the early morning, the plant is smaller, or the time might stunt the plant's ability to grow, Dragulescu said.

The size of the message might determine how bushy the plant is. Certain keywords, such as 'Nigerian', might trigger more branches. But Dragulescu did not inject any irony. Messages about Viagra do not grow taller, for example.

"I mapped it in a way to control the complexity of the plant," he said

Monday 23 March 2009














RE:Mark (2002) interactive installation by Levin that requires users speech to generate the images.

Golan levin's site flong. useful essays
writing about alex dragulescu on generator.x and an article from the christian science monitor

Sunday 22 March 2009

dumpster by Golan Levin with links to writing. tate entry. yellowtail
tendril by ben fry

Saturday 21 March 2009

article about casey reas, ben fry and processing
wibutee vs watz casey reas

Friday 20 March 2009

books
code: the language of our time - ars electronica 2003
visualizing data - ben fry
article about casey reas with references

Thursday 19 March 2009

interesting article about data and privacy

Tuesday 17 March 2009

stop motion studies and an interview with its creator david crawford - link to documentary photography?

Thursday 12 March 2009




















work found following lecture on code..
alex dragulescu spam art
unlekker 2 Marius Watz - description of his work - for sale
monsters lukas Vojir
Ben fry all streets and human vs chimps
casey reas process 8
generativeart.net

Monday 9 March 2009

Wednesday 25 February 2009

In 'Software takes command' Manovich defines cultural software as 'software programs which are used to create and access media objects and environments' (p.11). Due to the increasing use of digital technologies and the internet, software is shaping and representing much of the information we receive on a day to day basis. By looking at the communicative role software plays in our society we can then begin to critically analyse its effects.

Monday 23 February 2009

Powerpoint allows us to incorporate images, text and hyperlinks into presentations helping to explain and present our ideas in a more efficient manner, it edits our ideas and organizes our thoughts into a digestable format. Powerpoint has obvious advantages over traditional presentations especially in the way in which it gives people more confidence but it also has a negative effect on the way we present our ideas. It limits to a certain extent the dialogue between lecturer and audience 'instead of human contact we are given human display' (p.5). An exciting presentation can make a bad idea look attractive, instead of thinking about the quality of our ideas we are thinking about what font to use.

Sunday 22 February 2009

Monday 16 February 2009

interesting interactive artwork with good description
form art (the one with gomputer game)
splash page rage - similar idea here
'wikiweb' software art generated by wikipedia
'All horizons'

Wednesday 4 February 2009

lev manovich (language of new media) on interface and how we use icons and imagary to ease interaction p.90-91
representing cultural memories in interface..cultural metalanguage p.93

generative art found on rhizome and furtherfield

your life our movie by fernando velazquez
august by tomasz konart
why some dolls are bad

modifying games to generate art - here

origins of generative art - john cage, mozart. similar ideas in 'digital art' by Christiane Paul p.15

mapping and 'cartographic view' of the world